Turning off XP loss/gain as an option?

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Toforto#2372 wrote:

If its just made into an option that people can opt-into if they want to, then everybody wins. People that want exp loss can play with it on, people that hate it can just disable it. That's the most simple solution, and I have no clue why it hasn't been done yet.


It would have to be a separate game mode, like SC/HC/SSF/Ruthless. Something you decide on character creation, with its own league/economy. Making something as fundamental as exp loss optional within the same league sounds weird to me. As of now there is nothing in the options that has an impact on game mechanics or progression. Opening that door would be a big risk imo. It's like having a 20% more damage buff you can enable in the options. Weird.

The other option - making a separate game mode - would avoid that issue. But no idea what other knock-on effects that would have and if GGG would be willing to do that.


No, it does not need to be another gamemode because exp loss isn't fundamental to this game. At all. The only thing that would change is omens of amelioration would cost less because people will just disable exp loss. That's it.


I will never ever understand why people say exp loss is so important, its not.
Lifelong NEET, loud and proud about it.
Level 100 is not important either, yet it seems that many people consider it so necessary they want to remove the exp loss just so they can get it eventually.
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Level 100 is not important either, yet it seems that many people consider it so necessary they want to remove the exp loss just so they can get it eventually.


Because its the expected,obvious thing that everyone should reach max level in an RPG. So yeah ofc. I've never heard of another RPG game that actively slows the player's progression to max level and sets them backwards. It is pure insanity.

Mostly the reason I want exp loss gone is because of how bad it feels to lose exp. I don't like that, so it should be deleted so that I never have to feel that way ever again. Simple.
Lifelong NEET, loud and proud about it.
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Toforto#2372 wrote:
I don't like that, so it should be deleted


Your attitude in a nutshell. Glad you spelled it out so clearly. If you can't see any problems with that then any further discussion is pointless.
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Toforto#2372 wrote:
I've never heard of another RPG game that actively slows the player's progression to max level and sets them backwards. It is pure insanity.


repeat this as many times as you want.....it will never be true. You HAVE played other games besides PoE, presumably in this same genre. I can all but guarantee you that every single one has some sort of mechanic that actively sets you backward in terms of progression: that may not be specifically an "exp penalty" (although its EXTREMELY common), it could come in other forms. And the degree could be different, although PoE's "set them backward" mechanic is incredibly small.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 25, 2026, 4:50:31 PM
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Toforto#2372 wrote:
I've never heard of another RPG game that actively slows the player's progression to max level and sets them backwards. It is pure insanity.


repeat this as many times as you want.....it will never be true. You HAVE played other games besides PoE, presumably in this same genre. I can all but guarantee you that every single one has some sort of mechanic that actively sets you backward in terms of progression: that may not be specifically an "exp penalty" (although its EXTREMELY common), it could come in other forms. And the degree could be different, although PoE's "set them backward" mechanic is incredibly small.


No, I have never played another game that deletes hours of my progress on death. PoE's penalty isn't "small", its big enough that it makes a person want to quit and uninstall. Most games have generous checkpoints, or let you save anytime,anywhere so you lose a minimal amount of time if you die and can just try again.

It already feels bad to die in any game, it doesn't need any extra penalty on top. You already lose 1 of 6 portals anyway. Exp loss is so pointless and outdated. It adds 0 positive things to the game, and the game would be more fun without it. This is an objective fact.
Lifelong NEET, loud and proud about it.
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Toforto#2372 wrote:
I don't like that, so it should be deleted


Your attitude in a nutshell. Glad you spelled it out so clearly. If you can't see any problems with that then any further discussion is pointless.


Pretty much
Mash the clean
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Toforto#2372 wrote:
its big enough that it makes a person want to quit and uninstall.


anything and everything makes you want to quit and uninstall yet you never seem to follow through...clearly this statement isn't even true as a personal anecdote.

Beyond the personal level, it CERTAINLY isn't true for the game at large. Players quitting involves a loss of players, or retention issues. The game's population, since the beginning and the entirety of the game's life WITH the exp penalty, has pretty much only ever had upward trajectory. If such a foundational aspect of the game was so big, important, BAD for the game.....we would have certainly seen the data reflect it at some point. It would be a far greater and more consistent data point than all those times we have seen "bad leagues" with poor retention numbers.

You say all this crap about "players will leave" or things are "bad for the game", then also claim retention has no place in the argument, and then you conveniently leave out the fact that players AREN'T leaving. It ISN'T bad for the game. We literally have the data to prove that to be true.

Unless you are truly suggesting that any significant portion of the population quits every single league over the exp penalty and uninstalls the game....and then more people are constantly taking their place in future leagues.....all while league play has generally longer retention of existing players. That would be TRUE insanity.


Yes....there are SOME players who can't handle it. They are gone now. Years later, they aren't still on these forums complaining about the exp penalty if it were THAT important to their game experience. You are. Your entire argument is just straight up dishonest.


And there it is at the end of the post: "this is an objective fact". It's amazing how often you resort to that line and never learn what it means. Even ignoring the logic pitfalls, conflicting statements aside.....describing anything as "bad" cannot be objective.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 25, 2026, 8:45:50 PM
No thanks. The only adjustment exp needs is a harsher penalty, a steeper curve past level 90 or a rework of easy mode exp like 5way.
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The game's population, since the beginning and the entirety of the game's life WITH the exp penalty, has pretty much only ever had upward trajectory.


The game grew despite the horrible outdated game mechanic known as exp loss, not because of it. Exp loss does nothing for the game, it doesn't make it better. This is a fact.

It also grew only because Softcore was introduced, if this game was HC-only it would still be niche. And that's simply a fact too.
Lifelong NEET, loud and proud about it.

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