The best classes in 0.3.0 are Deadeye, Witch and Sorceress .... again .... seriously?

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Kraythax#2592 wrote:

I am with you, I was excited for it but act 1 monk is still a total joke.

Not my experience at all. Drop an ice crystal, dodge roll so you are behind the mob, and it is between you and the ice crystal. Hit the mob and the ice crystal at the same time. Everything dies. Do it twice with rares. I killed Geonor before he could start the poetry phase.


100%

Locust/Glacial/Ice-Strike have been trivializing just about everything so far
Last edited by Johnny_Hotbody#4829 on Sep 2, 2025, 7:13:55 AM
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Kraythax#2592 wrote:

I am with you, I was excited for it but act 1 monk is still a total joke.

Not my experience at all. Drop an ice crystal, dodge roll so you are behind the mob, and it is between you and the ice crystal. Hit the mob and the ice crystal at the same time. Everything dies. Do it twice with rares. I killed Geonor before he could start the poetry phase.


Tired that. Maybe you got a lucky staff. Dont know but that doesnt work. You need 3 hits to break the crystal and it does meh damage and when you have 40 mobs attacking you dropping poison pools and so on this isnt viable. The best possible build I have found is killing palm and contagion with falling thunder to use power charges on until you get something else.
Last edited by Kraythax#2592 on Sep 2, 2025, 7:27:09 AM
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Kraythax#2592 wrote:

I am with you, I was excited for it but act 1 monk is still a total joke.

Not my experience at all. Drop an ice crystal, dodge roll so you are behind the mob, and it is between you and the ice crystal. Hit the mob and the ice crystal at the same time. Everything dies. Do it twice with rares. I killed Geonor before he could start the poetry phase.


100%

Locust/Glacial/Ice-Strike have been trivializing just about everything so far


Maybe because i play controller, dont know. That doesnt work.
You might want to post your build in Discord or a build forum. This doesn't sound like a controller issue. By the time you're facing 40 mobs, you can path to the node that reduces the health of the ice crystal.

Also, it's not just a lucky staff. Since you mentioned Act 1, I intentionally let both the Executioner and Geonor hit me with their biggest attacks, to see if I would die, and I didn't. As a result, I don't believe people who complain about all the one-shots in the campaign. I can believe Act 4 is overturned and under-tested. But if people are dying in Acts 1-3, it's either due to a bug or a skill issue.
0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController

0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9
They are? Don't you think that maybe a bunch of content creators simply influence what people play? This is by far the easiest league start I have played since 2015.
totally disagree.

Mercenary is incredibly strong. Warrior is surprisingly strong with fissures. Leap slam is incredibly strong. Get some aeo, some speed on the tree and you zoom the whole game. 1 leap, half the screen is stun or dead, then you either after shock to finish them or ignite their ass and leap to the next pack.
I have more fun as Monk even though I am a Witch main, Witch is hot garbage because the ascendancies are absolute trash, Mercenary is my other favorite to play but I have to get some good starting gear to play it. Poe1 Witch is leagues and miles better than whatever mechanical disaster this is in poe2.
I don't always get boner in the Burger King drive-thru, but when I do it's a Whopper.
Yep. My Ice Shot / Freezing Salvo Amazon is doing just fine. Thank you very much. :D
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Kraythax#2592 wrote:
Witch wipes the campaign. Its POE2 on easy mode.

Sorceress slightly behind witch with infusions, casting.

Deadeye, Lightning arrow annihilates act 1 and never stops.

Why cant GGG ever get this? Why cant they make monk actually fun to play or melee huntress or warrior? Every bloody patch its those three. Even the last league it was lightning arrow, they just renamed it lightning spear and it did basically the same thing.

Play anything but those 3 and you are skiing uphill in a blizzard.

What now? Is Sorceress too weak or too strong? Maaany people on this forum crying about how weak the Sorceress is.
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raV#3445 wrote:
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Moregaze#2933 wrote:


They won't solve this problem until they make one of those trade-offs. Or they go the route of D3 and "melee" becomes effectively a short to mid-range caster, and the melee fantasy is completely stripped from the game.


melee is already basically that, minus the ability to move around. most of the abilities are ranged or have massive AOE.
Also there is no chance they will ever remove wasd gaming


I never said they should; I just mentioned that others have tried it and removed it. While laying out the inherent design problem it creates.

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