Another league with a significant drop from steam/tourist retention.
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Aside from tokotokero usual takes..
This league "mechanic" is insanely bland and repetitive. Doing twice the mechanic you "enjoy" seems good in paper but not if you're willing to chase the very deep endgame challenges or grind for currency. I know it's a league mechanic it is supposed to be repetitive sure but the lack of excitement and interesting choices is absolute clear.. sure there's some really interesting ones like the 1alch seer or a kalandra mirror (dont remember how it's called right now the mechanic with the rings but who cares point is there) and the 3 map bosses that drop absolute nothing despite running overly modded maps.. Overrall this league got a bunch of endgame changes which honestly they need SO MUCH work ahead the astrolabes are so rare even with destructive play. The rewards unless from one section of the atlas ends up being in a waste of time this is a massive mistake when they put the rewards on this system.. I'm not very confident that they can fix the tons of things this new endgame needs changing (UI for example needs WAY more work like who thought it was a good idea to hide the map region unless you "discover" it? I thought we were past beyond this type of bs gameplay for progression) because the other game now exists and it drains resources that poe will need in order to fix the current new endgame that already need tons of polishing in my eyes. "Parade your victories, hide your defeats. Mortals are so insecure." "The strange voice showed Aul a future where his legacy was forgotten, where new cultures broke themselves upon Aul's ruined world." Take me back when poe was the actual focus. Last edited by Xystre#4581 on Apr 4, 2026, 12:26:18 AM
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