Ziggarut map boss is just bad
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So you think a Discord of people that make builds counts as "friends that you tried to get to play PoE"???
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" This is how you sell PoE. It is complex game with many mechanics. You may want D4 or PoE2 or LE. Just cleared 100 Nightmare Maps mostly Ziggurat Random mods including -30 max res, crit, speed, ghosted, 318% extra damage as random element, even less block and less recovery. Died 2-3 times to drowning orbs only (was lazy to dodge) |
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" Content made for the top 0.1% doesn't do very well. See High Level Mythic+ Dungeons and Mythic Raiding in WoW for an example of how that turns out after a while lul No matter how deep and complex people say this game is, if it isn't fun for the average player they'll just go and play something else. Because the average player is not an e-sports pro gamer, they're just trying to have fun with whatever build they enjoy. And last time I checked, PoE is not an e-sport. It's not even a PVP game. Lifelong NEET, loud and proud about it.
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" You said a true-random PoE group, not PoE group of friends. You doubled down on someone having a group of let's say 1000 friends, and it should be also true random ? Maybe it's better to not waste time making bet's on pennies on almost no odds of loosing... I do not really know anyone in the world having 1000 friends, let alone gather them up in PoE Never invite Vorana, Last To Fall at a beer party. Last edited by Vendetta#0327 on Apr 1, 2026, 11:00:47 AM
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All the boss design is very bad. Uber bosses, the feared and nightmares. It's to fast and relies on being able to facetank everything. One could argue that outgearing the content is the point of an arpg, but yeah it's bad game design.
Several bosses need to be at least 50% slower to make player movement and skill even relevant. If you have a mod on a map that says 50% increased speed and then the boss is a little bit to fast that's one thing, but most of the bosses are already way to fast by default. THe game is played by bald man over 30 and not by 16 year old koreans, lol. One decent design choice would be to make it that bosses are a little bit harder but they are not affected by any kind of map mods. Because obv that system does not work for bosses in the lsightest, just look at the feared lol. One mod to much and you go from not using any portals and defeating them to no chance at all, ripbozo. That's so bad and out of bounce...same goes for t17 bosses. Last edited by Strickl3r#3809 on Apr 1, 2026, 1:29:55 PM
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" This post has more strawman in it than it has letters. I said true-random players, asking THEM if they've gotten any of THEIR friends to play PoE and stick with it. And then we do that 1000 times. [Removed by Support] Last edited by WarrenT_GGG#0000 on Apr 3, 2026, 5:16:20 PM
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" You mean content that’s not designed for the bottom 0.1% of the playerbase does well. " This is what’s called aspirational content, Toffy, while anyone who wants to do it can, it’s not meant to be completed by everyone. " Clearly PoE has gotten it right over the years, otherwise it would’ve lost its average player base long ago. But it’s also nothing new that the game isn’t designed or balanced around below-average players. Flames and madness. I'm so glad I didn't miss the fun.
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The most hilarious part about the nightmare bosses is that they can and will kill you from outside the arena.
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Ziggurat is fine it just has a defensive bias due to being very messy with multiple time waste/invul phases.
This makes it great for farming as the fotm players generally hate it ^^. As to the idea that every build should be able to do it that just means your game is really easy what sort of a comeback is this? The only reason people play a build in circumstances like this is because its busted at something to which the automatic response is I want it to be busted at everything -_- Come on |
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" While i agree with you, i'd lose the 40$ ;d Though, i believe that certain builds cannot do certain things, while exceeling at other things. All in all T17 were and still are GGGs big mistake. |
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