3.28.0d Patch Notes

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The Damage Reduction from Soul Eater stacks is now capped at 90% less damage taken on Monsters and Player Minions.


Now add a random tink to it, and scale it by the amount of monster mods.

Always thought Soul Eater mod on monsters should have a tink event, due to the friction it creates.
Last edited by RPGNoobANKA#0714 on Mar 19, 2026, 8:19:04 AM
Maybe fix the servers first?

Every 5 seconds on beat
Last edited by Wiwog#0755 on Mar 19, 2026, 10:43:18 AM
"The Damage Reduction from Soul Eater stacks is now capped at 90% less damage taken on Monsters and Player Minions."


What do these Soul Eaters eat?
'The Damage Reduction from Soul Eater stacks is now capped at 90% less damage taken on Monsters and Player Minions.'

Why? 7 million regen/sec seemed unethical or what?
pls GGG fix invulnerable breach mobs
Last edited by BigBeto#0588 on Mar 19, 2026, 10:35:15 AM
Why bother fixing a playstation crash when the game in unplayable?

Have someone in your QA play the game start to finish on PS5 and see how well it plays.
Yeah nice, now it is impossible for me to play the game on MacOs 26.3.1 (Mac Mini M4)

After starting the client, downloading the patch and entering the game, the game said "an Update is available, you have to update the client".

But there is no further Update which i could install even if i would....

What can i do to restart playing?
Soul Eater stacks is now capped at 90%
damn i saw the video and bang got updated lol, that's is pure patch speed right there XD
After farming a few maps, skill cooldowns take over a hundred thousand, that's your trash server, bro
Just got Dc'ed from London server while doing Mirage with Ridan boss for Barya.

N1 patch oh yeah, more useless patches pls , but not craches/DC servers fixes.

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