Attack in between Spell Repeats ?

Did any ideas ever come out of this? I 've been thinking about it a bit more and some of the interactions you were referencing, it's quite possible that there are mechanics beyond how I'm saying the basic designs works. Usually to do with the programing or multiple interaction.

I just encountered something on my current build, which uses multiple spells, and running out of mana in maps. Any spell spammed while in hideout, was not causing mana to drop. However in maps, I was getting low mana, even when no mods were applying to me. I was able to replicate the mana getting low in hideout, by trying to spam multiple spells in hideout at the same time. Where I assume, the animation cancelling, allows for the mana spent per second, to rise above what it is for any one skill.

If you were seeing interactions with some attack skills being used on certain builds, it is not impossible that spell skills are able to replicate something similar, even if there seems to be more constraints involved regarding spell functionality. Maybe not in the same way, but those interactions may of been unknown at some point as well. It's a bit outside my understanding of the game, but that doesn't make it impossible, when talking about pushing the boundaries on the basic functionalities. Probably needs a bit more technical knowledge than I have to investigate what is possible and what isn't.
Last edited by Belegur85#5784 on Mar 13, 2026, 12:22:20 PM
Nope, Phrecia 2.0 ended soon after.

We did get kind of a new triggered attack : Holy Strike
(But not generic either, and requiring Holy Strike use again. Looks like it does snapshot the weapon, paving a way for various shenanigans ?)

Also perhaps some of the new exceptional supports have triggered attacks ??

P.S.: Also I realised that there were yet other categories of skills than those 3 : placing totems, throwing traps, throwing mines...
(Well kind of, because then they (always ?) tend to proc as either attack, spell, or warcry anyway.)
Last edited by BlueTemplar85#0647 on Mar 14, 2026, 3:32:13 PM
Not sure. I know quin has been using it, and is usually keen on interactions that snapshot. Haven't seen exactly what he's doing with it though, so might be something different.

Same with exceptional supports, I didn't use any yet, so not sure.

I did accidently coin an absolution gem into a spell totem support that I cant use on my current build. I think those supports are just from the regular pool, but it is interesting having the extra link and potentially some interesting combinations that you wouldn't usually use.
Oof.

(At least it's more interesting that getting a flat damage gem that has barely any effect by the point that you can use a lvl 20 gem...)
Yeah, there's not much I can actually hit on spell build with strength that can be useful, think its probably 5%ish of the pool, probably should of used it on something else. Think it is not completely bricked though, might be useful somewhere, somehow.

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