[Feedback] Giga-Nerf Energy Shield in Patch 0.5

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Jobama#9902 wrote:
ES needs a nerf

There's a 15:1 ratio of ES nodes : Life nodes

We can't scale life, GGG specifically stated they were hesitant to put %increased max life nodes as THEY DON'T WANT PLAYERS ABUSING IT

Ok then why the fuck can a player abuse ES


I keep coming back to this and agree ES is busted.
Last edited by CharlesJT#7681 on Apr 1, 2026, 8:14:54 PM
I really hope GGG giga-nerfs ES in Patch 0.5.
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Jobama#9902 wrote:
ES needs a nerf

There's a 15:1 ratio of ES nodes : Life nodes

We can't scale life, GGG specifically stated they were hesitant to put %increased max life nodes as THEY DON'T WANT PLAYERS ABUSING IT

Ok then why the fuck can a player abuse ES and get 10k pretty easily with the right gear and then 100k ES with busted gear? the new modifiers they added this season that replace mods on only certain uniques, Some of those uniques have base mods that increase ES by 300%, replace the right mod and you can get +ES and still have the 300%+ increase making the base ES of the armor 1k+

Ya its a fucking joke and the only way to currently play is the "meta" aka the over tuned stats while they neglect buffing every other or simply NERFING the meta stats, which is all they have to do

My suggestion has always been INTRODUCE FORTIFY

A lot of other ARPG's have fortify or something similar for physical classes, Or at least ways to actually scale HP + Defenses adequately
Even having 50k+ armor and over 100% applying to elemental + max resists, Your HP still gets widdled away too easily, and slams are still a guaranteed kill

Fuck even increasing life regen, A spellcaster not only gets an absurd amount of hit points but also an absurd amount of ES regen
Its pretty easy to get regen time down to 2 seconds after getting hit, and 1k regen a sec
A melee class gets hit? You need leech to see any meaningful regen, 120-200 is not enough, 120 regen a sec vs 1k ES regen a sec, Sure you need to wait ES regen and its really not that hard to get hit, A spellcaster will have regenerated more ES in 3 seconds then a melee regenerating life over the course of 3 secs


Or, we just ask real good Life players (Carn, Alkaizer and lots more), who don't recommend weird D4 mechanics and who do understand, that you can't compare Life (affected by armour) to ES 1:1. Maybe we will get an answer, after they laughed for a while. People, who really know, how much ES would be comparable to a heavy armoured character, that mitigates lots of damage. Yes, ES players can tank some slams....but in some occasions, they can die like a midge.

Meanwhile you could search for one viable build in poe.ninja, that plays with 100k ES and post it here. As I've said: VIABLE builds. I haven't even found many over 20k...but everyone seems to think, that every ES player runs around with that. I have seen so many dead ES players in the HC ladders, they are legion. And yes, I have also lost some there. When the game wants to kill you, it finds a way. But.....maybe you should impress us all, by playing one there.

Go on... baffle me and I will admit, that I am wrong :)


Did you read what I said?

"Oh well these hardcore players who dedicate their lives to this game as its their job have no issue with melee"
The average person who picks this game up and tries to make a conventional melee build will struggle to the point they will quit as its too unconventional to properly survive and scale needed stats, the gear required everything compared to a spell caster

The first class I ever played was Witch and I went Infernalist, had a blast, legit no issues getting to endgame and that was being a brand new player to the entire path of exile franchise, It wasn't hard, Melee was an entire different story

15:1 ratio, Max ES : Max life nodes

I have literally not died playing my oracle with 10K+ ES, I have only been able to do high level content on ES builds mainly my Oracle
In the past its been Witchhunter or Ritualist using a crossbow

What do these all have in common? Oh ya their range, They play back, They avoid hits, and when I do inevitably receive a hit? I usually survive due to evading or ES, With my oracle I recover all my ES in roughly 4-5 secs, 1.6 sec delay with 1.5k ES regen a sec


In the past and the start of this season I've gone melee, Druid bear this season with max armour, max resists, and over 100% armour applying to elemental damage, Campaign was a blast, endgame ripped all the fun and joy from my build no matter what I tried and I dropped it for a few weeks untill returning to cave to the meta, and realized I'm really not having fun, this isn't fun, its not what I want to do, I feel I have to do it to compete and have any chance in trade league getting the gear I want etc

Guess which classes and builds I played died more frequently?
The melee's with max armour resist and leech/regen
Its not enough, All other ARPG's circumvent this with Fortify, Endurance, some way to allow melee to stay up close and tank a few hits before needing to back up, That is non existant in POE2


+ the range of abiltiies and speed, spell casters are unmatched and all melee is heavily unbalanced, Let us scale life its that simple, or rework core armour mechanics that simple

The fact your trying to say spell casters and melee are on the same levels?

Do you live in a bubble? The #1 complaint since day 1 has been melee is way underpowered, Every update since that has attempted to fix this, has fixed a little, but there are still major problems

Melee just isn't fun in trade league when there are other classes with way more advantages, speed, dps...

HCSSF is a whole different story, My issue is with melee in trade league and competing with spell casters
Last edited by Jobama#9902 on Apr 1, 2026, 9:17:58 PM
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Jobama#9902 wrote:
...snip...


I have read, what you've written and normally I would have ignored it like your usual daily "suggestions" and posts some weeks ago. But here, you are mostly exaggerating with throwing wrong numbers around you. Like 100k ES...C'mon...If you have read my post, then I still demand: Show us the numbers you've mentioned on viable buiilds!!! Otherwise your post is nothing more than Southparks "They took our jooooooobs!"

I've seen Karseys Titan build for example, which he posted in the build forums here. 3.6k life, he got mostly tickled in his vid, when he got hits with lots of regen. Some bigger hits here and there, but never close do be in danger. 3.6k Life...Do you even know, how much the right number for unmitigated ES in this case iwould be? I doubt it, when seeing your fantasy numbers. And let us not forget: That was a HCSSF build, you can't even compare it with high end gear from trade leagues, which are way stronger and tankier.

Btw, rip and f, Karsey...Just seen, that you lost your Titan at L96.

And when you all come with nearly immortal ES builds...I've seen videos from real immortal Titans (life builds), who carried through Simulacrum with such an ease, it's almost mindblowing. Oh, these aren't normal examples and way over the top? Well, just like your numbers, aren't they?

Even ChalresJT edited his starting post in a way, that "With the current Patch 0.4, Evasion and Armour are in a pretty good spot as defensive mechanics". So the only real purpose of the thread is: "Everything is alright with us, but I still don't like, what they have, so GIGA nerfs wanted." I'm not denying, that ES is incredibly strong and shouldn't be touched at all. But you don't help anybody, when you are throwing around with stupid numbers and biased eomtional stuff.

Karsey made some suggestions, that are worth looking at and which could be discussed. I wouldn't agree with the numbers and I see problems on fights in closed narrow areas like rituals, Simulacrum and so on. but it is worthy to discuss it. And tuning things like these take lots of time and knowledge.

But to be honest, I don't want to discuss things in a thread, where most people are driven by envy and with a hot temper about how strong others are. The whole thread is only about US against Them, using narratives like GIGA-nerfs needed... this isn't constructive at all. And to be honest...Normally I also refuse to discuss with people like you, who throw around with words like "why the fuck", "fucking joke", "ES abuse" and so on in your post before. Normally you've just disqualified yourself of any normal discussions with that. But that post was so ridculously exaggerated and biased, that I had to. Threads like these and posts like yours are the one, that keeps me away from discussions at all...I

And congratulations, that your Oracle didn't suck that much, like your other melees. The fact, that you "literally haven't died on the oracle" is something, that only you really know. But to convince everybody how good you are on ES and how "abusive" it is, is playing it in HCSSF, where everybody can see, that you have manaaged everything on your own with the "total abuse". That's why I mentioned HCSSF. I bet, that you will realize, that it isn't that easy to reach the ladder, as you think, all the dead ES users are proving this on the way to L100.

But anyway...I see lots of melee players, who don't struggle that much as you've admitted here (See, I have read, what you say). Maybe you are in a bubble, my friend and should try to become better (Man, you still compare ES regen to life regen 1:1...what do you want? also life regen of 1k per second, when every physical hit is mitigated by your armour? You still show, that you don't even understand the basics). Look again at your build and so on, before you want to change everything in the game. I know, Blizzard always listens to the weakest player and destroys its game with that. Shouldn't happen here as well.

And mate...when you say: "HCSSF is a whole different story, My issue is with melee in trade league and competing with spell casters", then it is really hard to give you a diplomatic answer...When melees can compete in HCSSF with casters (and they can), then it should be possible to do it 10 times better in trade leagues...So... maybe it's still...YOU. No post in this forum can change that. And when you want to play a melee, than live with tha fact, which everyone seems to know, that playing melee is usually is harder to play, than ranged. If you can't, then play something else.

And btw...I'm the last one to say, melee isn't harder, than ranged. I've never said that "spell casters and melee are on the same levels", so don't put words in my mouth. My deepest respect to everybody, who has reached the ladder with L95+ as a melee in HCSSF leagues. Man, I even admit, that I do suck at playing melees, but I would never demand changes on my experience on it. I will try to get better on him, cause I have seen: When others can do it, then it is possible for me to do it one day with enough practice...period. I mean, your whole latest post is like: "I suffered on my melee, I was fine on ranged, so nerf ES...." What kind of logic is that? That's why I meant..."let's ask good melee players" before doing hyperboled changes".

And before anyone thinks I'm totally fine with everything as it is...As I've said. Things have to be changed and thing swill change. But I have more faith in the Devs, than in most of the posts in this thread. Balancing is the hardest thing to do in a game like this, but most here behave like: Easy, look at the numbers, they are 15:1 in nodes...so let's giganerf and get a coffee soon.

Edit: My last statement on this topic: I think, no matter which defense you chose (life,ES, hybrid)...Every good build should be able to be godlike in a game like this. That's all, what it's about. But the way to get there should be way way way way way harder, than it is now. And the way to get there shouldn't be like walking on a mine field as well. That's it, that makes balancing so hard.
Last edited by Supercow_X#7071 on Apr 2, 2026, 6:25:15 PM
I've been hoping for a major energy shield nerf since 0.1.
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djzledge#1595 wrote:
I've been hoping for a major energy shield nerf since 0.1.


Dont worry your in the majority with that xD
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Jobama#9902 wrote:
...snip...

And before anyone thinks I'm totally fine with everything as it is...As I've said. Things have to be changed and thing swill change. But I have more faith in the Devs, than in most of the posts in this thread. Balancing is the hardest thing to do in a game like this, but most here behave like: Easy, look at the numbers, they are 15:1 in nodes...so let's giganerf and get a coffee soon.

Edit: My last statement on this topic: I think, no matter which defense you chose (life,ES, hybrid)...Every good build should be able to be godlike in a game like this. That's all, what it's about. But the way to get there should be way way way way way harder, than it is now. And the way to get there shouldn't be like walking on a mine field as well. That's it, that makes balancing so hard.


Its like talking to a brick wall, Then turning around and hitting another brick wall, then turning back around and hitting the same brick wall xD
Not trying to do the same thing over and over to no avail

Like I'm not trying to say your wrong, I'm not trying to argue so I apologize

I've said my points I've made my statements and that remains, that sentiment is felt across the board by an overwhelming majority, Most can agree, ES needs a nerf in its current state, or more life nodes / having a more viable way to regen then leech

If you have a ding on your cars windshield, Do you have to fix it? does it prevent you from driving?

No, you can keep driving, but that cracks going to remain, and keep growing larger, and larger, until its so large its obstructing your vision, Until it finally breaks, now you have no option but to fix it unless your fine with wind rain and rocks flying into your face xD

So you can fix that windshield, Or ignore the blatant cracks and keep going on with your life, hope that helps paint the picture I'm trying to convey

There are major issues, Majority see ES as being over tuned
Some agree melee is alot harder to conventionally build vs a spell caster
And melee offers alot more disadvantages in the games current state compared to spell caster, Its a plethora of issues, Not just ES but way more
Last edited by Jobama#9902 on Apr 2, 2026, 10:36:16 PM
Maybe you should read more of this thread than just some posts from the same people. There are lots of contrary opinions in here. Even I have logged in months after this ragebait thread was created, to tell others of my opinion. Usually most people just read a headline and write something, while others don't even click on it.

Mate, you have absolutely no clue, what the majority thinks. Neither do I. But I guarantee you, that there are thousands, who don't even care about anything, that was discussed in this thread.

This is one thread in a forum, so all the opinions here are a bubble in a bubble. Most players don't even read forums. But you tell anyone here what the majority thinks. Fact is: the OP has an issue with ES, you have an issue with ES. SOme also have issues with it, others don't. You aren't alright with it, that other builds are "stronger", than your current one, so you want them to be nerfed into oblivion (even when you also played some meta versions of it). Mate, the last time I did this was, when I was 3 years old and the other kid had a bigger lollypop than I had. You demand a giganerf based on strange and wrong numbers (like 100k ES and your 15:1 on nodes, disregarding, that armour is the your main defense and not the pure life nodes and also disregarding that your Strength is giving life as well).

I've even realized, that you don't want to discuss, because you ignore arguments of contrary opinions (just like the OP does) and you even don't want to defend your own statements. You think, it's enough to repeat them constantly.

As you've said...we've made our points and let's agree to disagree. Just stick to the facts and don't spread nonsense. There will always be someone, who recognizes that. But I guess I talk to a brick wall as well It's so much easier to just confirm other people who just write stuff like "+1" or other one-line-nothingburgers. By the way...the most active user in this thread is the OP himself, who desperately tries to keep this here alive.

Have fun, but even when they remove ES completely, you won't get better on your melee. But it could be, that you also can't play ranged anymore, as you would like to do.

So, no worries, I'm out of the single sided discussion with you, before you bring another strange example with a car, that isn't even your own, but you still bother about it.

Last edited by Supercow_X#7071 on Apr 2, 2026, 11:49:42 PM
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ragebait thread


This is not a "ragebait thread" but rather a good faith discussion for nerfing energy shield as it continues to be an outlier. I can agree the title may be a little sensationalized.
Last edited by CharlesJT#7681 on Apr 3, 2026, 8:25:43 PM

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