CWC Divine Ire Wave of Conviction Inquisitor (Goodbye Diamond Flask, I won't miss you.)

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Rhaegar_G wrote:
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murilomuka wrote:
I was almost 100% sold on Divine Ire Trickster... But Inquisitor seems really tempting. Do you think EB + MoM is worth it or overkill?

Also good thinking about Wave of Conviction... I originally thought it wouldn't work at all, but as you pointed out it really makes sense. Not sure how much a CWC + Power Charge Staff will cost at start of the league, though.


Usually I think MOM is good on its own if you've invested a lot into having a good mana pool at the appropriate mana ratio (see wiki), it will be very easy to sustain most skills. For a skill like Divine Ire, it should be even more trivial if you opt for the -mana cost jewelry. You can even get the temple mod + benchcraft mod for even deeper investment.

I opted for damage at every opportunity because Inquisitor almost always struggles to be durable. By opting for 100% crit chance and lots of damage, I plan to force myself through most content. (Barring high delves)

Lastly regarding Wave, I can't promise it'll work like I say, but I'm confident in my assessment enough to not lose sleep over it. In the worst case scenario, there will be a close permutation of this build which will be fine regardless.


If using lots of damage to force yourself through I would imagine a Vinktar would be a staple needing to replace the stib or ruby.
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IsThisTorchlight wrote:

If using lots of damage to force yourself through I would imagine a Vinktar would be a staple needing to replace the stib or ruby.


It isn't really good on a build which will likely apply greater shocks than 10% to Shaper, the added damage and leech is nice though. I'll be sure to try it at some point.
We didn't like the micro-management sextants add to the game, so we added them back.
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cyclonicarts wrote:
in the spoiler image 2 of which passives to take 1st u have elemental overload and in POB it is not selected which is right?


Correct, its unallocated as you level and take critical nodes.
We didn't like the micro-management sextants add to the game, so we added them back.
I'm usually a budget builder, as I can never find exalts on my runs, but I think I'll give this a try and hope for the best with what I find/make along the way through the story!

Definitely sounds fun to try, either way.
Divine Ire has 50% less damage globally while channeling..
So

Divine Ire

CWC

Wave of Conviction

Controlled Destruction

Conc Effect

PCOC?
Dan_Krillson - Lvl 100 Arc Totems -
#2 Hierophant Betrayal
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vicoftw wrote:
Divine Ire has 50% less damage globally while channeling..


Divine Ire's 50% less damage is not global. It's local to Divine Ire. This is confirmed by GGG.
Any word on results of this build so far~?
What bandits ?
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DarkenX wrote:
Any word on results of this build so far~?


Lvl 44 and destroying content in SSF HC
Dan_Krillson - Lvl 100 Arc Totems -
#2 Hierophant Betrayal

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