Oriath's End Flask with Druidic Alchemist
|
I'm running a setup with Umbilicus Immortalis and Druidic Alchemist Spectres from Ritual and I've noticed that the Oriath's End flask doesn't apply to them correctly.
While testing on Delirium + Beyond maps with high pack size I have noticed that the explosions sometimes don't occur at all (I ensured that the flask is applied, it has 100% uptime anyway, so it not being on is out of the question here), and whenever the explosions do occur I have noticed that my on kill effects are applied (tested without flask being applied and those on kill effects do not apply). My guess would be that the flask doesn't occur when poison from minions kills an enemy? Which wouldn't make sense since there's no mention that the monster needs to be killed with a hit. I have also noticed that the 270% flask effect doesn't seem like it affects the explosion in any capacity, and one could assume that it should affect at least the chance for it to occur. Last bumped on Apr 3, 2026, 1:06:53 AM
|
|
" DoT kills count as your kills. Wiki says flask effect should scale the chance to explode. Last edited by seaman#4993 on Apr 3, 2026, 12:28:30 AM
|
|
" Minion DoT kills are attributed to the player. Umbilicus Immortalis makes the flasks apply to the zombies/spectres instead of the player. So while the flask is active, only spectre hit kills can trigger explosions, not DoT kills. Flask effect should impact the explode chance, but depending on how what type of damage is dealt, there just might be that many more DoT deaths over hit deaths. If you want to use explode, the only options I can think of is to scale more into the hit damage so spectres get the kills, use other forms of explode like Foulborn Witchbane since it's the player kills, or maybe some form of explode AG with Gravebind (very clunky since the range of Gravebind is bad). |
|
|
Well.. that would explain it fully.
Didn't expect something this stupid tho, thanks for info. |
|
































