Temple and leveling improvement

Dear GGG, I hope 0.5 will be a better leveling experience for low level and soloist. 1. Temple beacons will now be every where in the map, that is 1 beacon per map and reward 5 crystals as points which can be keep and not lost.

You may store up to 77 crystals and it won't be lost.

For soloist doing mapping they get the experience filled up half faster, for each mob kills. Temple likewise the same.

Low level get boosted fast fill the exp bar to half, for each mobs kill by the booster. Low level now can wait at start point and get boosted without following booster.

Low level can be boosted at starting points in maps and temples

In temples and maps, difficulty raise per players and amount of rarities based on player gears, map mods and temple mods

Cast on critical and elemental ailments left untouched.

Add a destroy all button for Temple of a player messed up.
Last bumped on Apr 2, 2026, 4:09:39 PM

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