Shader precompilation

Nvidia in the NVIDIA App added options to pre-compile shaders before starting the game.

Settings -> Info -> Beta version
Graphics -> Global Settings -> Shader Cache -> Size + On

But it looks like the PoE2 is not supported. Will we see the option to compile all shaders in game or even before it is launched? Mapping is tiring when you have to wait for the progress bar.

Will anything change for the better in this matter in the upcoming 0.5 version?
Last bumped on Apr 1, 2026, 9:46:14 PM

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