tip: jeweled skill tree - event
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- In skill tree all bigger skill work as jewel slot.
- all opened jewel-skill add as recipe to create tradeable/untradeable skill jewel - you can get this jewel from tree and change with other. But, only work for some bigger skills (by +10 dex/other can use as patch to bigger skill as normal game). Interesting from this - player can repeat skill jewel - player have more choice for select skills - may be can select one or more skill on it or random normal jewel - may be work as normal item 70+, where you can select on skill red/blue, other can add by orbs, random Now, you have big problem find true skill, skill gem. Skill not have categories - mana, minion, shield, if not word in text) example1: mana regenerate category = get mana on kill, leech mana, % regen. mana, absorb dmg as mana, regen dmg as mana "mana" - search this world, show too lot skills, but not all about mana ex2: i can combine something with living lighting. with what? i can test in sand box before buy gems ex3: lot of skills can work very fast very projectiles with other bonuses, freeze everything Some player use 2 rings for Living lighting. Ok, i have no problem, but server lagging for all :) Some player use Split arrow + X more arrows + split to 2 by hit + return back + reflect + mirage archer + bow 3.0 speed. Nice, about 100 projectiles every 1s. You can only speculate, how long data send to server and from it and must game decode and show other players Blight, i use range area, low cast speed, show me 0.1s, multiplier over time, but first dmg do after 1s, slow work in true time. Something not work. Last bumped on Mar 30, 2026, 8:40:55 PM
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