Ragdoll effect on déefeated enemie

Hi, with your custom engine is it possible to add ragdoll effect like warhammer inquisitorial martyr or d4 bad,
It is realy satisfying to see that your spell affect the way the animation of the enemy did, if you laser beam it it Will go out of the screen and you Will feel more grounded in the game and appréciâtes smashing through heep of ennemie. I mean take left 4 dead it is one of the satisfying killing simulator because and their custom kill animation in certain scénario. Poe 2 and 1 if possible would greatly increase player satisfaction just with this
Last edited by vorgforthewin#7556 on Mar 30, 2026, 3:33:59 AM
Last bumped on Mar 30, 2026, 8:22:17 AM
That would be horrible for performance. And even if it wasn't, my guess is that the game currently just uses a 2D pathing map and no other collision models, meaning the environment -- take a tree for example -- has no 3D hitboxes. When you send a corpse flying towards that tree there is no data to tell the corpse how to collide with it in a complex manner.

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