"siphons flask charges" is an invisible, very very annoying mod that cannot even be countered
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As many posts have stated, the modifier on rares "siphons flask charges" is one of the most annoying modifiers out there and completly not fun (its not even visible)
I play a ward build and this completly ruins the archetype for me if this is not addressed. Reasons: - you cannot see the monster even has it - you just fall over dead (as a ward char) - you cant even counter it (neither with gameplay nor with items or skills) - did I mention it is not even visible in game? suggestion: it is just wayyy to bad, I think players could work around stuff like - make it visible as a aura ring around the mob at least (like mana siphoner) - and remove cannot gain charges (this part is a way too heavy penalty, even kills pathfinder ascenency) - also 6 charges every 3 seconds from all flasks could be: from ONE flask (random) then the player could work around it with double flasks Really hope this gets changed in the next league! Last bumped on Apr 1, 2026, 8:05:54 PM
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Well, it's the only mod that ruins the build. But yeah, I aggree, it should move to map affixes or something. But also, it's honestly kinda funny. Feeling immortal and yet, one random rare affix and you dead. xD
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Totally agree, this mod needs some changes or needs to be removed from the game.
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