"siphons flask charges" is an invisible, very very annoying mod that cannot even be countered

As many posts have stated, the modifier on rares "siphons flask charges" is one of the most annoying modifiers out there and completly not fun (its not even visible)

I play a ward build and this completly ruins the archetype for me if this is not addressed.


Reasons:
- you cannot see the monster even has it
- you just fall over dead (as a ward char)
- you cant even counter it (neither with gameplay nor with items or skills)
- did I mention it is not even visible in game?


suggestion:
it is just wayyy to bad, I think players could work around stuff like
- make it visible as a aura ring around the mob at least (like mana siphoner)
- and remove cannot gain charges (this part is a way too heavy penalty, even kills pathfinder ascenency)
- also 6 charges every 3 seconds from all flasks could be: from ONE flask (random) then the player could work around it with double flasks

Really hope this gets changed in the next league!
Last bumped on Apr 1, 2026, 8:05:54 PM
Well, it's the only mod that ruins the build. But yeah, I aggree, it should move to map affixes or something. But also, it's honestly kinda funny. Feeling immortal and yet, one random rare affix and you dead. xD
Totally agree, this mod needs some changes or needs to be removed from the game.

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