Suggestion new passive scaling based on attribute
|
str provide
hp hp regen armour physical damage and need a passive point that scale based on str in skill tree dex provide evasion/accuracy projectile range/speed projectile damage and need a passive point that scale based on dex in skill tree int provide mana mana regen energy shield spell damage and need a passive point that scale based on dex in skill tree Last bumped on Mar 28, 2026, 7:45:35 AM
|
|










