0.5 Wish Lists GO!
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1.Let us change the look of our gear to customize our look PLZ GGG!
2.Mob difficulty back to 0.1 3.Crafting difficulty back to 0.3 4.Life on armor nodes 5.Make endgame tutorial tile island in shape of Wreaclast with biomes n unique maps where they should be in relation to eachother making the world feel more real and providing a place to teach new players all the league mechanics at thier own pace and a boat you can immediately take to skip or take back to go back n learn a mechanic you wana start engaging with. 6.More fun Endgame Last bumped on Apr 4, 2026, 4:12:33 AM
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Reworked ascendencies focused on actual playstyles rather then "here's a bunch of shit now make it work".
Like rework Oracle into a proper nature mage,or make lich completely based around summons while giving/boosting their chaos damage. |
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1) More activities at end game
2) New league mechanic Not much else. Armour nodes dont need life though. Mash the clean
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Almost every build shouldn’t require ES. (Buff life, armour, evasion)
Significantly more rewards for leveling in the 90s. (Lvl 98,99,100 should be much stronger than 90) More passive tree skill points (decrease item reliance). More impactful and interesting passive tree. (Decrease item reliance open up build possibilities). Increase currency drops, especially in the early game. Improve crafting. Give me something to work towards in the end game (reason to level higher, make traveling the map have purpose and destinations). Make defensive builds matter. Somehow balance melee vs range. Make stats (dex, int, str) more impactful. Remove movement penalty from armour (or actually make it strong enough to warrant the ms penalty) Keep up the great work; this game is stupid fun! Last edited by Hendel#1528 on Mar 28, 2026, 2:32:55 PM
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Hopefully the Endgame rework is a strong "yes, and" of what they did to POE1 and not just a "we ran out of time" copy/pasted system. Because POE2's Endgame really needs work.
I already expect more things added to Endgame like how they have special mechanics/nodes on the Atlas Map itself, but hopefully we see some good meat/cool sh*t there as well. Additional things I hope to see in some form:
Spoiler
" Maybe even something like this Chart idea for Endgame/Atlas/Mapping: "There's another thread by Charles that has some interesting ideas in this vein as well. Don't get lost by being so focused on the target that you forget to enjoy your surroundings.
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1) Meaningful, slower combat
2) Triple the skill gems, thanks |
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From HC perspective:
No oneshot abilities from Arbiter and future pinnacle bosses on the lowest tier. Especially, when you gate full atlas juice behind them. I don't mind hard fights like running out of life flasks, when the boss still has 90% life, when you fail completely. But hell, no oneshots, because you've stood one millimetre too far from the safe spot. It's such a poor design, to be honest. From SSF perspective: Important ritual omens are still too hard to get in SSF (regarding how important they are and compared to the drop rate of abyssal omens). A slightly increase of them would be well appreciated. Last edited by Supercow_X#7071 on Mar 28, 2026, 8:41:12 PM
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1. Fix visual clutter by any means necessary, at any cost.
2. Lower mob count/density, increase mob health and variety and quality of mob AI in general, make combat more meaningful and skill based, and less bullet hellish. This is of course contingent on meeting goal number one...you know so people can see what the hell is even going on. 3. Untether ailment damage from hit damage, rework items and passives as necessary. 4. Remove Headhunter Belt from the game. 5. Lower loot density, improve general loot quality as characters level. 6. Add better looking armor whether as base drops, or MTX...for god's sake less Power Ranger Lego looking brightly colored sparkly particle effect crap, and more stylish but functional looking gear. 7. Would prefer some more exotic melee weapon choices, but would be happy to at least see swords. How the heck are we a year into this and all melee have are maces, spears and I guess quarterstaffs... about as bland as it gets. Is that so much to ask? |
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Other than the end game rework announced, the only thing i want is them to fix all the bugs in the bug section.
SSF-HCSSF player
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Put taxes to every item listed in Marketplace. Stop non-brained players of abusing Market. Market is not a playground.
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