One single lucky weapon drop can make the campaign a complete joke

This is my biggest issue with the campaign - getting a single good weapon makes the whole rest of the campaign a joke, while if you are unlucky the campaign is a whole different experience.
The main reason for this in my opinion is the current balance where too much power comes from the weapon itself, and too little from passive nodes.

This league I had a similar experience on all of my characters, where the campaign is challenging in the first acts, and at some point around act 3 I just drop a weapon that makes me almost one shot every single campaign boss and not even see their mechanics. Basically every boss after Jamanra is a joke.
Last bumped on Apr 2, 2026, 3:52:37 AM
Are we complaining about good loot now???
Gamers are never satisfied with anything.
If you don't get any good loot, you can just replay the campaign map using the key combination or buy it on the market.

Even without really good loot, the whole campaign is very easy. POE2 is generally a very easy game. It gets hard toward the end, but the campaign is extremely easy.
Last edited by Darosius#3984 on Mar 26, 2026, 8:09:53 AM
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IILU81II#8410 wrote:
Are we complaining about good loot now???


Nope, he is complaining about rng ergo core hns element. While power gain from weapon slot could see some fixing, putting to much power into passive tree would trivialise rng core.

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