New event league, locked in rng uniques?
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- 1 week race
- highest level/first ladder - after every act boss (roughly 10 levels) you have to choose a gear slot: (head, chest, belt, glove, boots, amu, ring, ring, w1, w2) This item can not be removed! - game generates one random unique item in it (you have to remove the current item) - totally random, can't choose any type, bow, 2h, shield, eva es armor, all random - can not be corrupted - SSF no trade, void league obviously - Nessa sells every gem in act 1 for a wisdom scroll - if you get a 2h item, you can roll it again at the next boss the earliest, one more time: If that is a 1h you get a off hand roll for free. Only once. - the total item generating points are 10 (from level 1-90) Players have special orbs with infinite use: - regret - normal chromatic that also reverts white sockets - chromatic that makes all white - fuse that makes 6L - fuse that reverts 6L Rewards: - 55 random mystery box - 70 random weapon mtx - 85 random hideout/gear mtx This would be a extremely interesting and entertaining event due to it's unpredictability and milestone rolls for gear. Which slot do you roll and risk first? Do you get what you want or is it trash? Does your build allow flexibility or do you fully regret the tree? Is every item so bad you have to redo the entire run even after reaching 50-60? You can even make it harder, add lmp for mobs, random phys as ele dmg gains, more mob speed, etc. It's different, thrilling, and you get to show off your knowledge of the game, unique interactions, mechanics, synergies. Last bumped on Mar 25, 2026, 2:25:05 PM
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