Breach difficulty from scarabs should've been available last league

Breach feels a lot better now, than it did last league with the nodes that increase speed etc.
For me breach in 3.27 got boring pretty quick because the difficulty cap was reached too fast and it resulted in no challenge but waiting for it to be over to get the rewards.

I feel like this is a weakness of some league mechanics, like breach last league, that are great to get you into a league, but don't offer much in terms of scaling.

In Necropolis we've had nodes on the tree, that were in the overall atlas node pool, which most players took and were abandoned as an idea because of that.

I think it would be cool if we had a league specific tree, kind of like genesis but for the respective mechanic.
It would allow for players to unlock points via gameplay and offer them choices that scale difficulty and rewards.

I think it would make the league mechs a lot more interesting.
Last bumped on Mar 22, 2026, 8:31:45 PM

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