Hexpass Support does not prevent enemy crits when supporting a curse aura (Blasphemy Support)
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Hexpass Support's 'Enemies affected by Hexes from Supported Curse Skills cannot deal Critical Strikes' doesn't appear to work when supporting a Hex also supported by Blasphemy Support.
Setup: - Hits have +10% additional Critical Strike Chance against you (legacy Scourge body armour) - 5x high roll Reckless Defence to increase that 10% to 100% - Inextricable Fate to gain 3 Grasping Vines when crit - 'Cannot Evade Enemy Attacks' (legacy Ezomyte Peak) - Vulnerability - Blasphemy Support - Hexpass Support, displaying 'Hexed Enemies cannot deal Critical Strikes' in the skill information Outcome: - Enemies Hexed by the aura can still deal critical strikes. - Removing Blasphemy Support and self-casting the Hex does prevent crits. Video demonstration (youtube) Bug report reference number 2.302.934.162 I haven't tested if Hexpass's other stat (bypassing hexproof) works with auras or not. Last bumped on Apr 4, 2026, 12:50:35 AM
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Does this bug also affect hex + hex pass support triggered by svalinn? Oh boy
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Self-casting and on-hit application with Hextouch Support both work fine, so I don't expect it to be bugged with Svalinn.
My wild guess is that the crit stat is intentionally disabled when the curse is on the player (so Hex Reflection doesn't prevent your crits), which accidentally also disables it when the curse is an aura on the player. |
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Does is still works the same way?
no response from ggg to a bug rep i assume? |
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