Frostblink: Please remove this minimum distance traveled.
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Everyone else is one-shotting the entire map from the spawn point. I'm sitting here playing Cyclone, can I at least get this minimum travel distance removed from Frostblink so that I can have some QoL trying to apply my linked Hextouch without being forced to go a minimum distance away from my target that loses me some DPS uptime?
Hell, it even has a tiny MAXIMUM range, so I can barely even use it for THAT. This minimum distance feels so incredibly unnecessary and clunky. What crazy gamebreaking abuse were we afraid of happening with a point-blank Frostblink? Oh noooo, I'm spamming 25 damage on the boss, oh nooooooo...!!! Last bumped on Mar 20, 2026, 10:19:31 AM
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Why not use flame dash, why specifically frost blink :/ ?
Like, I never seen a problem with frost blink unless some very specific scenarios were I needed to pass a ledge that was outside the range Never invite Vorana, Last To Fall at a beer party.
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" Frostblink being instant means it doesn't interrupt Cyclone channeling. Flame Dash would be even more clunky, sadly. |
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They nerfed dash long time ago, skill without any damage for fuck sake, just cause he was popular and ggg can't balance game properly, they nerf popular blindly and st*pidly. Probably they won't do anything with this
Last edited by Offfit#6199 on Mar 20, 2026, 10:20:23 AM
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