trading would be infinitely easier with fractional orbs

there needs to at least fractional divines. so many people want decimal place payment. buying chaos is extremely gold intensive and a complete waste of gold.

please give divine shards and allow to break up a divine orb into shards.

otherwise, if u dont want to give divine shards, there should be a paper money item which u cant do anything with, but can have decimal place values, and a NPC that exchanges that paper money with divines. this way there'll be a true money to allow for easy trading.
Last edited by Hustla4Lyfe#7743 on Mar 15, 2026, 8:57:33 AM
Last bumped on Mar 17, 2026, 12:45:33 PM
NO
love the idea of divine shards.

Way back ago when Exalt was the main expensive currency, we even had the exalt shard vendor recipe, which helped tons of casuals get some currency to get started - I would advocate for a divine shard and similar divine shard vendor recipe.
Shards do. not. help. anything. There should never be ANYONE, anywhere, at anytime, advocating for MORE shards of currency in this game.

How often do you trade in ANY of the other shards that exist? Even mirror shards?

Shards complicate a system that works perfectly fine exactly the way it is....even better than ever thanks to Faustus.

If you want less than a divine's worth of chaos (for whatever reason)....there are numerous other currencies you can use.
If you are selling items for fractional amounts of divines..........don't. Simple as that.



*Fracturing shards are the only special case, and that's simply because fracturing orbs do not drop. Which is stupid design and why harbinger is so unnecessarily cumbersome as a mechanic.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 16, 2026, 3:35:02 PM
"
Shards do. not. help. anything. There should never be ANYONE, anywhere, at anytime, advocating for MORE shards of currency in this game.

How often do you trade in ANY of the other shards that exist? Even mirror shards?

Shards complicate a system that works perfectly fine exactly the way it is....even better than ever thanks to Faustus.

If you want less than a divine's worth of chaos (for whatever reason)....there are numerous other currencies you can use.
If you are selling items for fractional amounts of divines..........don't. Simple as that.



*Fracturing shards are the only special case, and that's simply because fracturing orbs do not drop. Which is stupid design and why harbinger is so unnecessarily cumbersome as a mechanic.


As a mildly experienced player, i agree. When you know how to get divines, it is easy and you do not need shards. But when I remember back in the days of my beginnings when Exalt / Divine was basically unobtainable for me as a newbie - exalt shards were the only way to get the exalt/div level stuff to buy, so I think that they would be a tremendous help to the new / casual players.
"
rhaspy#0592 wrote:
back in the days of my beginnings when Exalt / Divine was basically unobtainable for me as a newbie - exalt shards were the only way to get the exalt/div level stuff to buy, so I think that they would be a tremendous help to the new / casual players.


I understand the mentality you describe....but this was never actually true from a practical standpoint. Fuses and jewelers and Alts served exactly the purpose you describe. EVERYONE needed fuses. EVERYONE needed jewelers. EVERYONE needed alts. In tremendous amounts. You traded these for chaos, chaos for exalts/divines. Always. There has never been a situation where an exalt shard served a uniquely "helpful" purpose in trade.

Nowadays, chaos and exalts drop pretty regularly to the point where you don't ever need to "trade up" for them much anymore. But those options still exist. Similarly, chaos or exalt to divine already serve the same purpose as fragments would: the type of currency that is "traded up" just tends to shift.


People, especially SELLERS (who often get overlooked in trade discussions like this), do not want to deal with shards. They are worthless until they become full orbs, and it then creates a headache for sellers to calculate exactly the sales that would leave them with "just enough shards" to create full orbs, without them having to do additional steps just to create usable currency. Why in the world would that be needed or helpful?
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 16, 2026, 4:03:39 PM
"

How often do you trade in ANY of the other shards that exist? Even mirror shards?



Mirror shards? pretty often actually. Are you real?
Exiles, pffff!
"
TrunksD2#2172 wrote:


Mirror shards? pretty often actually. Are you real?


I'm calling shenanigans and highly doubt that you "often" trade in mirror shards. Plus, mirror shards / mirror level in general is accessed by a teeny teeny tiny of the playerbase anyway: I only included those to illustrate how RARE trading in shards is for "most" people.

Far more often than mirror shards themselves, trades at that stage are done in div cards. Or straight div-to-mirror. And now that Settlers has (rightfully) been nerfed, mirror shard trade will be even less frequent. They aren't dropped or created in any meaningful rate to be used as a valid trade currency.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Mar 16, 2026, 4:14:25 PM
Terrible idea, especially now that Harbinger is gone.


Personally I just ignore anyone who prices in decimals anyway.
Pointless to give triple-A game companies any sort of constructive criticism without getting put on probation (or banned). GGG's downfall is drawing near.
Shit idea. Big no.

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